Hoi4 combat width

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Im using 22-23 width to reduce supply consumption. They can fit with most of battlefields atm. Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30.1 Nomenclature 1.1 Division 1.2 Battalion 1.3 Battalion group and regiment 1.4 Support company 2 Statistics 2.1 Base stats 2.2 Combat stats 2.3 Other Stats 2.4 Equipment cost 2.5 Terrain modifiers 3 Unit types 3.1 Infantry 3.2 Mobile battalions 3.3 Support companies 3.4 Armored units 3.5 Railway artillery 4 Equipment

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WE'VE DONE IT! The Perfect Combat Width!Original Combat Width Video: https://youtu.be/Uf_2_UiZKg8Reddit Post: https://www.reddit.com/r/hoi4/comments/vxcd21/m...When it comes to selecting the perfect queen size bed, one of the most important factors to consider is width. Queen size beds are a popular choice for couples and individuals alike, offering ample space for a comfortable night’s sleep.6.670. Jul 7, 2023. #1. Okay so there's been a lot of discussion on combat width around the Summer open beta, This is going to be a location for my self to discuss specifics of the ongoing topic of these changes as they are developed with feedback. I'm going to start of by saying the response has been great and I love to see all the number ...If your only experience with HOI4 is with vanilla, you may feel as if you are playing a whole new game; BICE adds and changes so many things. Do not expect to win a campaign on the first try. Game Mechanics Changes From Vanilla [] ... Combat Width: The standard combat width is reduced from 80 to 75 and additional combat width from flanking is …

In terms of the former, I don't really have a deep understanding of what "combat width" represents, but I get that it's a way to make tactical gameplay interesting because by limiting number of units in a battle it avoids the problem a lot of paradox games have of doomstacks (heck, hoi4 has this problem, but it's on the naval and air side of …Given that mountains are 75 width, make mountaineer templates 25 width. Since most islands and coastal tiles are plains, make marines 30 width. Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for ...The rule of thumb is that you want a combat width of 10, 20, or 40. When you attack from a single province, the combat width is 80. That means you can have any number of divisions whose total combat width doesn't exceed 80 actively fighting. Once you exceed 80, all other divisions must wait in reserve until an attacking division retreats.Combat Widths in a HOI4 battle. Blue is the max combat width for the battle, green is your used combat width, red is the enemy's used combat width. Hardness: Dictates how many soft attacks vs hard attacks the division will suffer. A hard division will receive more hard attacks than soft attacks, which usually means they will receive less attacks in general …

If your only experience with HOI4 is with vanilla, you may feel as if you are playing a whole new game; BICE adds and changes so many things. Do not expect to win a campaign on the first try. Game Mechanics Changes From Vanilla [] ... Combat Width: The standard combat width is reduced from 80 to 75 and additional combat width from flanking is …Jul 14, 2023 · Best Combat Widths in HOI4. While each terrain has an ideal combat width to utilize, the most popular ones in HOI4, from lowest to highest, are 10, 15, 18, 21/25, and 41/45. The advantages of each combat width in HOI4 are as follows: 10: Best for garrisons and low-supply area. Their low combat width means a much more maneuverable unit and will ... I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ... ….

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The combat width of a battle is 40* (X+1) where X is the number of directions the attacker is attaching from (80 width for 1 direction, 120 for 2 directions, ect.) The combat width can be modified by by the tactics chosen by the commanding generals, however this is normally not that important. If this causes you to have more that the max combat ...The 15 to 30 width range works pretty well for offensive units. You need to consider that there are multiple things at play here: Bigger = Better because attacks above the enemy defense incur 4x damage is still true, but divisions have multiple targers now. The more Coordination x (1+Initiative) you have, the more attacks you concentrate on a ...

When it comes to choosing a new bed, one of the most important factors to consider is its dimensions. For many people, a queen bed is the perfect size to provide both comfort and space.I think his chart could have been a light more accurate for a couple of reasons. He uses this formula to calculate combat effectiveness: (used width/available width) * ( (-1.5* (used width/available width)+2.5) 2. This formula is mostly correct, with one exception, there is zero reason to square the second part.

psta route 19 Provinces’ width stats will now range from 75 (mountains) up to 96 (urban). Plains provinces get a new combat width of 90. The post also reveals the developers are “looking at reducing the overstacking penalty” applied to armies that have too many fighting divisions for the width of the province they’re in. sam's club plattsburgh nycostco novi I created an easy-to-use combat width simulator (Link included in post). I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times modifiers) as ... christian sells obituaries Al-Pharazon • 2 yr. ago. I am currently using around 22 width for lower supplies usage but given plains (the best terrain to use tanks) are 90 then I think 30 width tank divisions would also work nicely. 40 width now is not that effective not only because they consume a hell lot of supplies which makes them hard to be viable outside Western ...As of writing this, I have over 11,500 Hours of HOI4 playtime; it is my favourite game. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. However, I was less than thrilled to have the complete rework of the combat width throw my invasion plans to the quagmire … dro.fedexmywegmansconnect com scheduledelaware imagetrend elite Jul 22, 2016 · Probably a width of 10 would be even better, but a confirmation from someone who tested or simulated these scenarios would be good. #5. Showing 1 - 5 of 5 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. I normally like to use a combat width of twenty and I normally don't use marines. Probably a width of 10 would be even better, but a confirmation from someone who tested or simulated these scenarios would be good. #5. Showing 1 - 5 of 5 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. I normally like to use a combat width of twenty and I normally don't use marines. sparks power outage Given that mountains are 75 width, make mountaineer templates 25 width. Since most islands and coastal tiles are plains, make marines 30 width. Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for ...The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each will have a combat width of 12 (6*2 since infantry has a width of 2). 2: infantry (all of it), cavalry, light and medium tanks, self-propelled anti-tank and anti-air guns. longest facetime record in the worldweather com cedar rapids iaffxiv snow white dye 10 - 15 - 17 - 27 - 41 to 44. Combat width which will takes more penalties : 19 - 25 - 35 - 37. Since bigger divisions are better, as soon as you can go for 42. #4. Gamer Maid Dec 27, 2021 @ 5:29am. Originally posted by The_Recon2000: Originally posted by glythe: you can take very high mp/equipment losses.